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    Absence of War Mod Development log

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    long range
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    Дата регистрации : 2013-10-07

    Absence of War Mod Development log

    Post by long range on Wed Aug 13, 2014 11:19 am

    We are starting development on a new mod for Arma 3 called Absence of War!
    It's a persistent world where civils take weapons and declare war to aggressors that occupied their country (It's fictional war that not based on events in Ukraine, but very similar to this events).

    Features:
    - Persistent world
    - Traders with weapons/ammo/vehicles
    - Two hostile to each other playable sides - civils and guerrilas
    - AI controlled agressors side
    - 100+ missions with random locations

    marcacous

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    Дата регистрации : 2014-09-22

    Re: Absence of War Mod Development log

    Post by marcacous on Sat Oct 18, 2014 2:51 am

    where can we get the files to start checking this one out?
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    long range
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    Re: Absence of War Mod Development log

    Post by long range on Fri Dec 18, 2015 3:58 pm

    We are starting an alpha test of our new mod Absence of War, for those who whants to participate in Alpha testing, please join us at discord channel:
    https://discord.gg/0bSlNAKakmhvWZ0N

    For now its coop only server side mission.
    Features:
    - Persistent world, all progress saves to database
    - all weapons and vehicles available to obtain at start ( will be for money soon )
    - stealth oriented missions

    Our goal in alpha testing is to test server performance issues with as many players as it may be.

    Future plans:
    - TVT gamemode
    - global fuel system (where independed side will have all the fuel resources at start and east side will need to conquer all the fuel pumping points in progress)
    - weapons/items/vehicles shops
    - safe zones where you can build your own fortifications ( will be available after conquering fuel pumping zones)
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    long range
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    Re: Absence of War Mod Development log

    Post by long range on Tue Mar 01, 2016 3:06 pm

    Absence of War updated to v.0.2

    CHANGELOG

    FIXED: BLUEFOR side is now playable
    FIXED: Saving group to database
    FIXED: Error while saving new players to database
    FIXED: FPS drops and desync
    ADDED: Arsenal to BLUFOR side
    ADDED: Vehicle creation factory to BLUFOR side
    CHANGED: NEW AI (more advanced then before, less impact on performance)

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    Re: Absence of War Mod Development log

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      Current date/time is Fri Nov 16, 2018 8:19 pm